Slip Runner: Bad Omens
With new systems come new problems.
Now that August Walton is dead and new information has come to light, Cole Riker and his team of misfits are finally back on the cosmic highway to another unknown location.
This time they might actually have a shot at completing the mission and getting back home in one piece. Victory isn’t all it seems, however.
Finding a graveyard of ships belonging to Gray's people is just the first sign that things are about to go downhill. What Cole discovers inside is more bad news. Dead Anypsians, locked down systems—and the fun doesn't end there.
A new threat looms on the horizon.
With the Sol System several galaxies away, Cole knows it's not really his problem. Humanity is safe for now, and he has a mission to complete. The last thing he needs is to get involved in another dispute that has nothing to do with him.
But sometimes doing nothing is worse than doing the wrong thing.